Show HN: Adding playable bots to a multiplayer game with OpenClaw

I’m building a small multiplayer web game and just added AI bots using OpenClaw.

After a few failed attempts with standard LLM-based bots that never felt playable, this is the first version that actually competes in-game instead of behaving like a script.

I’d love to see where they hold up - or fall apart.

Game link: https://hovertag.io/ Feedback welcome.


Comments URL: https://news.ycombinator.com/item?id=47066833

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